EARTH
4Junk Meister
Archetype:
Junk
ATK:
100
DEF:
2300
View:
1053
You can reveal 1 "Warrior" or "Stardust" Synchro Monster in your Extra Deck; Special Summon this card from your hand, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Synchro Monsters. If this card is Normal or Special Summoned: You can add 1 "Junk" card from your Deck to your hand, except "Junk Meister". You can target 1 "Junk" monster you control; reduce its Level by up to 2. You can only use each effect of "Junk Meister" once per turn.
Junk Meister — Power Evaluation
Final Score: 63 ± 6 · Confidence: Medium
- Intrinsic: 61 · Deck: 64 · Meta: provisional
- Primary role: Starter / Combo enabler · Secondary: Searcher/Tutor
Why it scores here
Junk Meister converts an Extra Deck Synchro reveal into a hand-summoned body that searches a Junk card on summon and lowers a Junk monster's Level, which is why it scores as a starter and searcher rather than as a threat on its own. Its strength is accessibility and deck fit: it runs in 400 of 400 sampled decks, 350 of them at 3 copies, across 34 archetypes. The 100 ATK and 2300 DEF earn nothing. The card has no interaction, and its hand-summon and search are single-card effects that one negation removes, so the score stays in the mid-60s.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 80 | Live in hand, but only with a Warrior or Stardust Synchro in the Extra Deck to reveal, and it appears in 400/400 decks at 2.81 average copies (verified, observed). |
| Combo & Conversion | 70 | It appears in 12/12 recorded boards with average power index 87.7, but its starter and searched counts are both 0, so its own contribution is not isolated (observed, inferred). |
| Resource Economy | 60 | The on-summon search gives a +1 card each turn it is summoned, and the hand summon costs no card (verified from text, inferred for net value). |
| Effect & Interaction | 5 | It has no opponent-facing negation, lock or removal effect (verified from text). |
| Material Utility | 50 | It is a Level 4 non-Tuner Earth Warrior, a generic Synchro material, and its body stays usable when the Level effect is blanked (verified from text, inferred). |
| Resilience & Flexibility | 35 | Its hand summon and search are each a single-card effect that one hand trap or negate can stop, and it has no recursion or multi-turn presence (inferred from text). |
| Deck-Building Efficiency | 65 | It runs at 3 copies in most decks with no garnet, but its hand summon blocks Extra Deck Special Summons other than Synchro for the rest of the turn (verified from text, observed in copies). |
Calculation
Weight profile: 0.7 Starter / Combo enabler + 0.3 Searcher/Tutor. Intrinsic ≈ 61, Deck ≈ 64, Meta = provisional. Modifiers: Self-locking restriction (-2). Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Hand-summonable body with a Junk search on summon
- Runs in 400/400 sampled decks at 3 copies in most of them
- Spread across 34 archetypes, so it has several homes
- Level reduction helps Junk Synchro lines reach their Level targets
Weaknesses
- Hand summon requires a Warrior or Stardust Synchro in the Extra Deck
- Board-side effects are single-card and can be stopped by a single negate
- No opponent interaction
- Extra Deck restriction limits same-turn Extra Deck summons
Counters / choke points
- Common hand traps and negates that stop the hand summon or the on-summon search (inference, not in evidence)
Best use
Starter and Junk search for Synchro lines. Decks: Synchron, Junk, Crimson Dragon. Suggested copies: 3.
Evidence & gaps
- Verified: Hand-summon requires revealing a Warrior or Stardust Synchro from the Extra Deck (card text); On-summon search of one Junk card other than Junk Meister (card text); Level reduction of a Junk monster by up to 2 (card text); Once-per-turn limit on each effect (card text); 400/400 sampled decks run it, 350 at 3 copies (deck data)
- Observed: Appears in 12/12 recorded combos with average power index 87.7 (combo data); Included in 34 distinct archetypes (deck data); Usage statistics show 100% inclusion in Majestic, Ancient Warrior, Junk, and Synchron StatisticsCard rows (usage statistics)
- Inferred: Starter and Searcher roles follow from the text, not from combo role tags, which are all zero; Hand summon and search can be stopped by common negates; Net card value is positive only when the search is used
- Data gaps: no guides supplied no banlist token, assumed 3 copies (unlimited) combo role tags are all zero, so the starter and searcher roles are not confirmed by observation no rulings supplied for the hand-summon and Extra Deck restriction timing






